XBM Forge
Settings
Pixel color
Reset to default
Pixel glow
Icon editor
Animation
Draw
24 × 16
Width
Height
Cell size
Apply size
Clear
Invert
Fill
Toggle grid
col
–
row
–
byte
–
bit
–
row bytes →
–
Array name
Bit order
LSB first (XBM)
MSB first
48 bytes
Copy code
Preview from bytes
paste & decode
Byte array (hex or decimal, braces /
0x
/ commas all optional)
Width
Height (blank = auto)
Bit order
LSB first
MSB first
Decode & preview
Load into editor →
Frame editor
24 × 16
Width
Height
Cell size
Apply size
Clear
Invert
Fill
+ Add as new frame
Update selected frame
Duplicate selected
Paste bytes for this frame (one array, same rules as icon tab)
Decode into editor
Bulk import — one frame per line, appended to the list below
Import lines as frames
Frames
0 frames
No frames yet — draw something and click “Add as new frame”, or bulk-import bytes on the left.
▶ Play
FPS
loop
frame – / –
Array name
Bit order
LSB first
MSB first
0 frames
Copy code